#pragma once
#include "attackaction.h"
class CAutoAttackCtrl;
struct sUNITPOSITON;
class CRogueBackStab :
	public CAttackAction
{
public:
	CRogueBackStab(CAutoAttackCtrl& ctrl);
public:
	virtual ~CRogueBackStab(void);
public:
	virtual DWORD DoAction(void *pData);
protected:
	BOOL IsOkPosToBackStab(sUNITPOSITION& pPos,sUNITPOSITION& tPos);
};
